The ability to play the game by only using the player's upper body is one of the hallmarks of the minigame. The controlled spaceship can also fire back at enemy ships and the game features various levels, boss encounters, and a scoreboard. Xortex ĭescribed as a bullet hell type game, Xortex involves picking up a spaceship with the motion controllers and moving it around in the virtual space to avoid an increasingly difficult barrage of projectiles. In addition to shooting arrows at these models to defeat them, aimed shots at targets also activate traps, such as burning oil. The enemy models were represented by black figures represented in Aperture Science ads that had been illustrated in both Portal games. It has been praised for its precise controls and range of motion, akin to archery outside of the game. ![]() The player is tasked with defending a castle gate against an invading force while standing on top of the castle walls. Longbow Īn archery based game, the two motion controllers are used to aim and fire a bow, with one controller acting as the bow shaft and the other as the arrow. Each core has a different main personality trait, with a variety of voices contributing to the roles. The goal of the game is to cause as much destruction as possible within the number of fireable cores available. Slingshot Ĭompared to the Angry Birds series of games, this minigame uses a calibration machine that shoots Personality Cores at piles of debris and explosives. They exist as pocket universes within the pocket universe that is the hub area, itself within the Aperture Science lab. There are eight different minigames available in The Lab. The player enters each of the respective minigames by picking up the named snowglobe strewn about the hub room and holding it close to their face. The motion controllers are also required to pick up and handle objects in the game world, including a bow, repair tools, and a bowling ball, along with acting as a physical object in the virtual space for minigames involving dodging projectiles. This movement capability is also used in several of the minigame experiences. In the hub world, the player can explore the space around them within the confines of their physical floorspace, while roaming further by using controller buttons to teleport to different parts of the area. The majority of movement within The Lab uses full 3D motion via the HTC Vive tracking system and two hand-held motion controllers (or an attached Steam controller). Variety is also offered beyond the experiences themselves by the amount of interactability with objects in the environment that is included. The game is set in the Portal universe and offers eight different game types that involve short demo experiences that use different aspects of the VR capabilities. It uses VR technology to showcase a series of play experiences accessed through a hub room. The Lab is a virtual reality (VR) video game developed by Valve and released for Windows on April 5, 2016.
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